﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ourmsg.Enum;

namespace  P
{
    /// <summary>
    /// 好友基本信息
    /// </summary>
    public class FriendBaseInfo
    {
        /// <summary>
        /// 用户帐号
        /// </summary>
        public UInt32 UserID{ get; set; }
        /// <summary>
        /// 用户昵称
        /// </summary>
        public string UserName { get; set; }
        /// <summary>
        /// 用户备注
        /// </summary>
        public string RemarkName { get; set; }
        /// <summary>
        /// 好友添加条件
        /// </summary>
        public byte AddCondition { get; set; }
        /// <summary>
        /// 用户所在分组ID
        /// </summary>
        public Int32 GroupID { get; set; }
        /// <summary>
        /// 在分组中排序
        /// </summary>
        public int headID { get; set; }
        /// <summary>
        /// 在分组中排序
        /// </summary>
        public bool IsCustomHead { get; set; }
        /// <summary>
        /// 签名
        /// </summary>
        public string Signature { get; set; }
        /// <summary>
        /// 在分组中排序
        /// </summary>
        public Int32 OrderID { get; set; }
        /// <summary>
        /// 在线状态
        /// </summary>
        public ShowType ShowType { get; set; }
        /// <summary>
        /// 是否系统用户
        /// </summary>
        public bool SysUser { get; set; }
        /// <summary>
        ///系统分组
        /// </summary>
        public int SysGroupID { get; set; }
    }
}
